Starting a dev log
Lockstep Arcade » Devlog






Ok, so I've been meaning to start a devlog, and I got a bit of an extra push to do this since this is required for the Improve my Game jam (https://itch.io/jam/improve-my-game-jam-44).
I'll be writing about:
- game design issues that come up in the specific context of multiplayer gaming using a lockstep networking architecture with deterministic simulation
- other game design issues completely unrelated to that :)
- multiplayer lobby development
- technical issues that come up with a project that uses SDL3 on emscripten
- technical and design issues that come up when developing a phone game
Don't hesitate to let me know if there is some specific aspect of Lockstep Arcade you would be interested in reading about.
and,
Watch this space!
Lockstep Arcade
A collection of ideosyncratic multiplayer games with rock solid lockstep networking
| Status | In development |
| Author | LockstepArcade |
| Genre | Puzzle |
| Tags | 2D, Indie, Multiplayer |
| Languages | English |
More posts
- Improve your game19 days ago
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